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X wing collector series
X wing collector series




x wing collector series

The models used have no textures because no contemporary PC would have been able to run the game if they had. The game engine uses a very early 3D approach to make its gorgeous universe come to life. Graphically X-Wing was something of a revolution. With Wing Commander you played the game to see how the story develops, with X-Wing you play through because you like flying the missions. There are even missions in which you will not fire a single shot. X-Wing successfully varies the types of missions you get. You had to destroy all the enemies that came on your path and that was it. In Wing Commander mission where almost all the same. The mission themselves however are varied and gripping. Hardly surprising as we all know how the story will unfold eventually. In all fairness it isn�t much and is not important to the game. You will not be amazed by the depth of narration. The story behind it begins shortly before the events of A New Hope. For instance both the A-Wing and the B-Wing can be seen in the movies but the distinction between fast but light interceptor and heavy bomber was never discussed in the movies. Most of the spacecraft in X-Wing are taken straight from the movies but what they can do has been developed for the game. These slowly take you through the basic of what each craft can do and is used for. There are six each for every one of the four different rebel craft that you can fly. I myself tried this only once or twice as it gets boring quickly. The pilot proving grounds is a timed race in which you need to fly through arches avoiding turret fire. You can play training missions, fly the pilot proving grounds or play the campaigns.

x wing collector series

There are three distinct play modes in X-Wing. Wing Commander had already shown how to make epic games in a Sci Fi setting and many Star Wars fans were asking for a game that would allow them to fly an X-Wing just like Luke Skywalker. The culminating moments of Star Wars IV revolve around them after all. X-Wing was a natural choice for a Star Wars game. X-Wing is the first in that line of games. Lucas arts has always had a knack for making Star Wars games that lived up to their legacy. This does not mean however that these games are not enjoyable to play. Dark Forces was inspired by Doom, Rebellion by games like Master of Orion. Star Wars games have never been on the forefront of game-play innovation, games like Dark Forces and Rebellion are in essence no more then adaptations of other games within the Star Wars universe.






X wing collector series